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You mean the fireball, right? No, there can be several on screen at once. The range may appear different because once it hits an enemy the object (fireball) is destroyed. I definitely need to make it better with player feedback so that they know the fireball actually hit the enemies. I think one problem is that the fireball's collider is the size of a square which is too big and doesn't allow for it to make a visual connection with enemies on screen. Thank you for playing my game!

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AAahhhhhhh. That makes more sense. Yeah, I was confused since it was disappearing well before interacting with anything. Cool idea and would love to try this again if you tighten that stuff up down the road. Good work and great game idea!