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I liked the idea that the platforms rotate when you land on them a lot. the platforming was pretty difficult and at times confusing. I almost stopped playing when the game started because I went right and didn't realize you could also go left. Giving easier platforming to start with and more direction on the goal would improve this game drastically. Regardless, this game has strong potential.  

Thank you for the feedback! I agree with your points, I was planning to have some more alternate paths, and maybe some kind of cloud section, that the player could move in a circle around the map. But I had to scratch some ideas to meet the deadline of this jam. I did place a diamond right behind the player's starting point to hint that you should also go to the left side. But it seems that it's right on the edge of the screen in WebGL, so it might be easy to miss.