Oh for sure. The code is very generic and I wanted to have stuff like boars and other creatures. Just no time. I even wanted to have some variation on how the slimes moved. So in the end I opted for either run away (green/blue) or aggressive (red, yellow, purple), since it was just a negative number. There was differences in health, damage, crit chance, crit damage, speed, and drop rate percentages...I think that covered it for the most part.