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Amazing! I was not expecting a game in this state in the prototype phase, congrats!
Loved the art style and the animations, the overall vibe is fantastic :)

One thing that bothered me were the controls, I kept having to come back for the instructions to remember which button did what. But I guess this will be sorted in the future with proper player onboarding.

I absolutely loved the 2.5D effect, very original of you :)
Part of my brain started feeling strange towards that, though, something about perspective didn't seem right. Maybe the rate in which the back sprite moved should be much lower than the rate in which you move? Don't know, just throwing ideas here.

Really looking forward for playing it in the future!