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(+1)

"We don't have enough dev time for that" Great dialogue line. XD

Great storyline, fits nicely with the theme of the jam, also nice art.

At first it was confusing to play, as the spawn point changed very quickly and I didn't have time to plan where to move. But after some respawnings and taking time to study the map and guard patterns, it was just a matter of timing the moves right. Fun!

The volume was a bit loud though. It would've been nice to have a volume slider or at least have the default volume a bit lower.

Great game!

Thank you for putting up with the confusion and reading through the dialogue! We're glad people seem to be enjoying our game!