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(2 edits) (+1)

It's fun and I liked the story. The game lacked game feel, it could've been more satisfying to go through the waves if when you killed an enemy and blood particles splattered all over the floor or something similar. Here's a good video on how gamefeel is done:

Also the menu for new wave breaks me out of the experience.
I understand you are just at the start of your development journey but these are some things to consider in the future. Other than that, great work, keep it up! :)

Thank you so much for your feedback, K3yman!

I will definitely be taking more time in my next jam to organize my thoughts on the front end, rather than through the development process! I chased a lot of rabbits that led me to wasting time on silly things that didn’t matter in the long run.

Thanks again! I appreciate it! <3

(+1)

Using organization tools like Trello really helped me to stick to a plan. So I highly recommend creating a plan of features and all that goes into a game and complete a game in small steps at least that worked well for me.