Like the concept but would like to have seen a limit to the amount of towers etc that I could place. Being able to add as many as I wanted made the game too easy.
The GameDev.tv Game Jam 2022 - Free Course For All Submissions! » Entries » The Unfinished Necromancer
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We ran out of time to make the towers cost resources and have the check for tower position validation - kept running into issues with the raycast not working with the colliders.
As you may have also noticed there was only 1 wave, I was trying to figure out a way to use the contents of a dictionary to spawn the waves but ran out of time.
Thank you for taking a look though - fingers crossed that for the next one we do we'll be able to get something more complete done.