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Thanks for the feedback!

The props were fun - they were from Kenney's furniture pack, and I just randomly picked them from an object pooler.

Did you do all 3 tasks in the last room (the long shot, the disappearing platforms, and the timed targets)? If so, then that is definitely a bug.

I actually did want the beat indicator on the crosshair, because I was inspired by Bullets Per Minute, which does exactly that, but I couldn't get the math to line up exactly right, so I didn't prioritize it.