Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (-65)

Make a blog post next time… Kudos for making a GBA rom though, that is pretty nifty. Maybe you could make an actual game next time.

(+12)

You literally have a text based game in one of the 4 shitty games you have published. Are you bitter or something?

(-26)

Yeah like 1 text-based game made with SBCL and LTK, which is more like a tech demo. Not sure what you are getting at. This game is shitty af no offence. The other 3 games might be shitty sure but they can at least qualify as some sort of game. So, f*ck off.

(+9)(-1)

You suck and you will never make it in this industry with this attitude, enjoy being blacklisted by other indie devs, asshole.

(+1)(-17)

lol

(+3)

Nin, I really appreciate you going out on a limb and being like grr to this guy but no one needs to be blacklisted by anyone.

I am fully aware some people feel I suck and I don't want to destroy people's careers or anything like that just because they told me what they honestly think about how I make games.

Honestly their comments are far kinder than the response I thought this game would get. It's okay.

(+4)

I'm going to be honest, I thought about your comment a lot.


Structurally, parts of the game would have made more sense as an essay, such as the first few minutes of the game. Other parts genuinely would have been better as a graphic novel.


The issue is that some parts of the game only make sense and work in the format of games. There is no spoiler key I think in itch comments. I don't want to spoiler my own game but some parts of it would only have worked in game format.


The vending machine, sample taking, 7-11 scene, the inbox, and the walk home absolutely only work in the context of games interaction. They were verb actions and only work in the medium known as "games".


This work was messy because it combined graphic novel, essay, and verb actions into a broadly based "games" format. 


You are right that it absolutely right that it isn't entirely a verb based game like how puyo puyo or tetris would be. I still think it has value and other people believe that as well.


I also want to note, I'm going to keep making stuff however I feel fit. It is not your choice to determine how or what I make.