Great work with the look of the game and the story with the flames, a little confusing as to how to use the crystals properly and frustrating that there wasn't another way to recollect or reuse them other than restarting the level, but loved the little ghost!
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Yeah, I agree, I was thinking of a way to code more functionality into the dialogue so that it would know if you were able to use the crystal directly and if you didn't, it would respawn a new crystal but I didn't get around to implementing that. It's definitely something I would want to look into in the future. Also reworking the crystals or maybe removing them. I really liked the idea of them but I think a lot of people are having trouble using them. So maybe it's not a good idea. Thanks for the feedback!