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That was a lot of content for only 12 hours, and certainly not “badly made”.

To be honest, i forgot about jumping and only used gravity switching to overcome all obstacles, feeling like i was playing a “VVVVVV-like music maker” :).

thanks for playing! i would have added a story alongside the gameplay, including some multiple choice elements, and spent a bit more time on making some more meaningful and dynamic music. i consider it 'badly made' because it really is a watered down experience of what i wanted it to be, but I'm glad you enjoyed it in its current state!