Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've made two fixes to the game:
1 - WEBGL wasn't working because of the compression - doh! 
2 - If the player pressed Try again, the Time.timeScale didn't change back to 1. That has now been fixed.