Neat little game you have here or let's say the start of a great game! The movement of the enemies in response to the player is great, the projectile arcs are very cool and the thing I love the most ist that projectiles interact with each other! Hope you find a way to make it so that standing close to enemies and spamming attack is not the best strategy! °^^
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thanks for the feedback! Yes, standing close to enemies and spamming is a problem, I think there are a few ways to fix it:
- Enemies that are stationary and positioned out of reach, e.g. the big bouncy ball one near the start
- Enemies fire more rapidly if you're within a certain range
- Enemies that run up to you and explode
- More varied enemy movement, e.g. enemies that retreat much more quicky, enemies that jump stone, or enemies that dash at you and cause contact damage