Nice game with great graphics. I will repeat what everyone else is saying and say that the lack of feedback from enemies, and also feeling like my fireballs weren't going far enough was a bit frustrating as a player.
Viewing post in Last Stand jam comments
Yeah, the fireballs actually would only travel the distance until it hit an enemy upon doing so the game object (fireball) would get destroyed. I think that having feedback for when a fireball hits an enemy will completely alleviate the frustration because then players will know that they are doing something when shooting. Thank you for taking the time to play my game!