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(+2)

Nice idle game, really captured the essence of the genre. Some of the numbers could do with some work, felt like skipping the bountiful feast and just saving up for the joyful noises was a much better investment.

Something to keep the earlier sections a bit more relevant as well would be nice - cookie clicker has the clicks give a % of earnings each click as an example, but given it was 10 days of development its very good.

Thanks for playing! We had to compress the numbers a couple times to try and hit our target of 10-15 mins playtime, it definitely resulted in a less linear progression. I would've loved to include more (different) types of upgrades for sure, just ran out of time and decided to polish what we had. :)