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You can add it in the HUD.dat

background x y

or

foreground x y speed

The difference is that foreground will be drawn on top of background.

You will need to place images called Background0 or Foreground0-4 (up to 4 frames) into HUD folder.

At least I think it's like this. I haven't touched it in ages so I may be forgetting something without looking at the source