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Thanks! Glad that you had fun =).

Its meant to be a wtf kind of game and I like to make players find out what they need to do, with minimal unobvious hint. If a player can play without an obvious tutorial, I would think the game is well done.

And its heavily influenced by Stanley Parable and There Is No Game. You should try them out if you like this kind of genre.

The code could have more improvement, but I just code them as I imagine new scenarios.