Day 47, there's two mechanic introduced of the area's concept, Moving Paper Platforms and Magnet Minecart. "But we already have feather moving platform :0" I hear some of you saying, but the feather platform doesn't work, I will explained it(and for those that don't know, go to day 11 for more detail).
Here's the clip
Here's the mechanic being introduced:
1. Moving Paper Platform. It doesn't look like it, but that moving platform is made out of paper, moved by good ol' magic, bounce and switch direction by jelly, and no that particular jelly doesn't work for our little knight here. Why not use the feather platform with paper texture? Well feather platform changed the knight's both velocity because of it's collision, so the player fall off the side, this is not how it work, definitely not. And it uses pathing to get to the point it go, so applying inertia is impossible without direction calculation. So I remake it into current design, this time using actual velocity, so inertia is easy now. Also it only go left and right ;:\
2. Magnet Minecart. The minecart is basically sideway rope, this time used over rail gap. The lore bit is you insert the magnet for the rope and use it like a lever, moving it left or right, it only go to rail bump, no beyond, sadly the animation weren't made yet for our knight :( Also there's lantern variation to the new minecart
Remember, this two is used in different maybe far apart areas, so they not make each other useless.
Also here's some minor changes to our little knight:
1. Added blinking to the animation
2. Improve the throwing and the grabbing rope animation
Well that's all people, goodbye and see you next time ;)