Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Most definitely! This definitely taught me to think small. I always here developers say to think of the simplest game you can make and then go and cut half the features out of that and then you have something you that maybe isn't too ambitious. I think I understand that a bit more now especially when under a time constraint.