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Thank you for trying out the game!

I did notice that the parallax was a bit too fast when I saw someone play it. I was sure it was alright when it was on the Unity editor, but I'll have to look into it soon.

As for the jumping mechanic, that sounds nice but I wasn't sure if I had the time to add it so I didn't. I'll check to see if I can do it and then apply it in the game after some adjustments in some levels.

Thank you again and I'll be sure to try out your game when I stream soon!~

Ive never used paralax in Unity.. But maybe you need to add Time.deltaTime to fix it

(+1)

I tried but it doesn't work since the computation I'm using is kinda different. Or maybe I'm doing it incorrectly, but yeah. I've slowed it down after updating it. At least hopefully it did.