Thank you for playing, yeah well I kinda make the story vague and leave it to the player's interpretation because it is unfinished game and I still want to add more npc, objects and endings. To spoil and give a hint, I'll tell you a little bit about the story. So basically u play as DIG(Degenerate Introvert Guy) who is doing his routine on maybe his last day alive, you can interact to objects around you several times, and the responds will tell you DIG true intention, to get happy ending you have to interact with the DUD(DIG's friend besides the bar) and take a day off from work on certain day.
Interacting only with trees, bus stop, the club building and nothing at all(only stay at home/work) will give you different ending.