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Its an interesting idea, swapping between two charachers on death, fits the theme quite well. I think if the ghost had more to differentiate it from the player, as not being able to jump really restricts the level design for the ghost parts, as well as making a clearer link between where the person and the ghost levels link. Though overall it was very well made, the levels were clean and satisfying, and the player movement felt good. Great job!

(+1)

Thank you very much for your feedback.