I managed to get D E and A on my first ball without doing anything haha but I found the controls laggy and the performance wasn't great. I imagine it runs better as a download but could do with some optimisation, for such a simple game I think it should perform better even on WebGL.
The GameDev.tv Game Jam 2022 - Free Course For All Submissions! » Entries » [2022/Jam] GDTV - Ozball
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Yeh I'm looking forward to making it a downloadable game again, and I think some FindObjectsByType() that are in there can be replaced by events and delegates in a more considered programming design. Yeh there is some jam code in there that needs Profiler run over it. I'm guessing I'll learn a lot by fine tuning that.
I treated the Jam as a braindump of what I knew (with a couple of googles for some tricks), and I'm really happy with how I've progressed since my first jam two years ago, when I basically followed course material.