Nice intro to set up an inital mood and theme for the game.
Nice aesthetics and environment setup, adds to the overal exploring mood of the game.
The falling animation of the character looks awesome.
It's kinda slow to move to different areas - gets especially tedious when you move to a location in a different order than you were supposed to.
It was hard for me to identify what the other characters do - some kill you? - others ignore you?.
I like that you put billboards with instructions to read at your own pace while running around.
It's nice that you put lights or colors or other indicators at objectives to mark that they were important. I feel you can exaggerate these effects - especially for the gates. Since I sometimes at a hard time finding them.
UI-animations in start-menu can be snappier with increased speed of the transition animations. Note: Also when the button slide out, they are still active so you can activate multiple buttons at once.
You guys made a lot of content for the game. Nice work, you guys should be proud!
Well done for creating and submitting a game!