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I was not prepared for Robogranny to be so unnerving!

The core gameplay loop is great - being introduced to the single Robogranny in a corridor where she's easy to avoid lulled me into a false sense of security, before moving on to more challenging areas. 

The Robogrannys themselves are fantastic, with a charmingly goofy looking model that still managed to jumpscare me multiple times when they were waiting for me behind a door. The voice clips in particular are just wonderful, and added so much character :)

The run mechanic felt a little underutilised - I loved the idea of using it increasing my risk of detection, but as it didn't add much speed I mostly just avoided using it when in dangerous areas. It's a really cool concept though, I'd love to see it iterated on.

The 90s style is perfect. The carpet reminded me of the original Thief, and I very much want to eat one of those wonderful low-poly cookies!