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(+1)

Was challenging at first but after 3 deaths, I maxed out every stats and became an untouchable god. It makes the game boring in a way as you are just shooting. Changing the shooting input from continuously tapping the fire button to holding the fire button can ease the stress on the player's hand on a longer gameplay. Although the enemy looks different, there are only 2 variations of enemy, flying and walking enemies. It would be cool if you could add enemies with ranged attack and more variations. 
Overall great work, the game is fun and art looks great, the funky music fits the game. 

(+1)

Thank you for the feedback. I'll be implementing those improvements as you mentioned,  such as the change in the fire input, more enemy variety, and the need for increased difficulty. I'll also balance out the pacing in upgrades so it doesn't become too boring fast in the next patch.