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A very cool mechanic you have here that could have been explained maybe a little bit better or I might just not be the brightest :D I would love if you would add an indicator to which direction the enemies are at as I sometimes just walked around and could not find them. The waves could also come out quicker in the beginning. I also sadly had the crash but I am sure that can be ironed out! 

(+1)

Noted on those good suggestions! those will definitely be added for improvement. Thanks for the heads up!