Reading your page it seems like you've learned a lot of new things which is great. Obviously its resulted in a somewhat unfinished product but learning cool stuff is its own reward.
I like that you went with the parallax although I think I would have had 1 layer constantly moving as you're never really stationary in space and I think maybe the layers were too tight, I don't know if there were too many or they were just too close in "distance".
I personally didn't like the ship controls, it was very difficult to manoeuvre but I appreciate that is a choice and preference thing.
I did have some issues with the WebGL - I don't think the unity and itch.io full screen buttons play nice with each other, I would try turning off the itch.io on , even in full screen some of the text at hte top was cut off.
Theme-wise, I think this is probably one of the most shoe-horned games but themes are hard, you got a game out and it is playable. Visuals were great and the music was very nice.
Viewing post in There is No Heaven jam comments
Thank you for trying out my submission and writing a comment. The parallax is something I will need to change a little. I used several layers, but they all had the same star constellations, so in some situations, they create a weird pattern. I will try to solve this by rotating and flipping them to avoid this. but I might also reduce the number of layers. I tried it and it did not look as nice as it is currently.
As for the story, it was the first that came to my mind when the Thema was selected. It is a riff on the beginning of the book series "The Bobiverse".
The series is centered about Bob Johansson who has just sold off his software company and he’s looking forward to having a luxurious. There are m many places to go, several movies to watch and a lot of books to read. So, it’s rather a little bit unfair when Bob gets killed when crossing the street. Bob Johansson wakes up many years later only to find out that the corpsicles have already been declared to be without any rights, and Bob is now the state property. He has already been uploaded to computer’s hardware and he’s slated to become the controlling AI in the interstellar probe that’s looking for the habitable planets.
https://www.bookseriesinorder.com/bobiverse/
So, I understand it feels shoe-horned, but it actually is not really. My idea was if there is one person who is put as an AI of a ship... there will be more... and people will try to make money with them.
But I also know this is far from a game yet and a lot of work must go into it to really figure out if it will work in the end.
p.s. And yes. compared to your game I have the feeling every game here is kind of far from the theme.