Very cool that you've built this for Playstation! Works very well for me in eSPXE.
I found that when playing against AI the game was challenging. Blocking worked well, but it was very tricky to time attacks to actually land so I ended up losing most fights. Maybe a few easier fights at the start of the game would help while getting the hang of the mechanics?
Your to do list on Github is great - would be cool to see everything implemented!