Thanks for your reply :) Actually, there is a little particle system on a hit, but it is just a placeholder :S I am not very much into UEs Particle System at this point and there was not enough time to learn it for the jam :/ I had also a particle line in mind, so that you can see your shoot. But it got stock on the todos... Weapons was a big and time consumeing part of the jam and I really enjoyed programming them :)