Artwork and models looked really good! The Indiana Jones motif was fun as well.
The camera could do with some work, it was swinging so fast and close to the character that I had a hard time understanding what was going on(which is fine for a gamejam since the time is very limited). Although if you have some time, definitely keep polishing the camera handling code, you can then publish it as open-source, and re-use it in your next project.
I would have also loved some more SFX, it was hard to tell that things are happening without audio feedback.
All-in-all a solid idea that has a beginning and ending, which is quite rare for gamejams, good job!