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Dead End's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #57 | 4.048 | 4.048 |
Story | #123 | 3.238 | 3.238 |
Aesthetics | #186 | 3.762 | 3.762 |
Mechanics | #254 | 3.238 | 3.238 |
Fun | #338 | 3.095 | 3.095 |
Music | #397 | 2.667 | 2.667 |
Sound | #517 | 2.048 | 2.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
Mod fish, bluecat93, YetItMoves-MZ
Did you use any existing assets? If so, list them below.
Mixamo animations using our own models.
Link to your source?
https://github.com/YetItMoves-MZ/gamejam-2022
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Comments
I love the look of it and the idea, but the camera was glitchy to the point of making this unplayable for me, especially in combination with the inverted Y controls (my brain is not wired for that, I just... can't). Would have loved to play more!
It was an interesting concept and I liked the setting and the idea. Unfortunately I had a lot of bugs and had to start new like 10x before I could've used the space bar or wasd keys. Without the bugs it was a nice experience. Well done!
I agree with other comments about the camera sensitivity being too high, but otherwise it was a fantastic game, very enjoyable mechanics, learning as you go. Never thought I'd have a game where my player has to learn how to breath again haha. Excellent entry, good work!
I really liked this light hearted little game! As other people have mentioned, it's a shame the camera was so sensitive, but all in all I thought it was good. Well done on the models too!
Cool mechanics with learning new skills with the help of deaths! xD
Killing cake is a job I can get behind. I did not succeed. But you succeeded in making me laugh.
Artwork and models looked really good! The Indiana Jones motif was fun as well.
The camera could do with some work, it was swinging so fast and close to the character that I had a hard time understanding what was going on(which is fine for a gamejam since the time is very limited). Although if you have some time, definitely keep polishing the camera handling code, you can then publish it as open-source, and re-use it in your next project.
I would have also loved some more SFX, it was hard to tell that things are happening without audio feedback.
All-in-all a solid idea that has a beginning and ending, which is quite rare for gamejams, good job!
I got the cake! I loved the models, great job! Did you make them in Blender? This is a really smart way to teach each part of the game and also play into theme.
Fun concept and I liked the sense of humor. Some nice assets there too. Had some framerate issues and that camera unfortunately had a mind of it's own and I struggled to control it. All up though, nice work on the game jam!
Played and rated. Great concept for the theme!
I enjoyed playing and feeling the progress over each action, it goes pretty well with the theme. My only problem was the camera movement, it was inverted and was not fun to battle with it to look where I wanted. Well done for this game jam! :)
Would appreciate if you check out and rate our game as well: https://hadilepanda.itch.io/rise-of-necromancy
Thank you very much for playing our game and we are very glad you enjoyed it!
This game nailed the theme of the jam in a really interesting way. Great work! I love the comic nature of having to die to learn even basic things like jumping and crouching.
The main issue is the camera. The sensitivity is quite high and I was fighting with it a lot. Not to mention it's inverted with no way to change it. (Which for me a problem).
I was stuck on the boulder part for a while until I realised you can crouch and carry the crate while sprinting, which doesn't necessarily make sense, but got me to the end so I'm happy lol
Nice game!
Very funny and I wanted to play till the end! Great job!!
The only con is the Camera movement, at least the vertical one, I had preferred just to rotate it left and right and the vertical stay fixed.
Anyway, Congrats!
I found it to be very funny. The camera was very frustrating for me though. I did not enjoy its response. I do enjoy that you made the character just incapable at just being a human. That was a funny little idea.
Thank you very much for your kind review!
We only truly noticed how bad the camera was after releasing it, we got too used to it during playtesting XD.
"You forgot to breathe apparently"? hahahahha
I love it.
A nice little game. the music is nice. The aspects are cool.
I loved going through the different stages and seeing how he died lol :D
Can you vote on my game, please? :)
Very interesting idea, it took me a while to understand, but was really good idea. The camera movement is a little bit weird tho