I like that you took the time to make dialogue for this. The 4th wall breaking bit was particularly hilarious. The jumping and moving could use a little tuning, thought it felt too slippery and the camera was a bit too zoomed in to see where I'm going or where I'm falling. However I really liked the crystal abilities that gave you different methods of traversing the levels--err I mean dimensions. Nice game, nice art, I like the visual clarity of everything :)