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(+1)

Love the look and feel to this! Cannon was fun to :). I really enjoyed playing this, and managed 9 out of the 10 souls :).

Feedback wise,.. suggest taking the camera a little further back, to have a bit more in the screen.
Need some info on the players health/lives. Some system of regaining health perhaps to, but somthing to let you know how close you are to err.. dying?,.. loosing :).
A Mini map, or some inidcation of where to go. You've gone for a search around style platformer set up, rather then a linear aproach. So hunting down one or two missing souls might get frustrating (saying that, I managed to find them all, just got taken out before the last one).

Great job, and really well done for this. As a fellow Solo Dev, I know how much work it can be doing this all yourself. Seems you made the art to! which is super impressive! Well done!

(1 edit)

Thanks for both playing and the great feedback! The one you missed must have been in the canyon area that's below the floating platforms. There's is one on both ends of the bowl. The health system was put in really late and definitely needs more info. The way it works right now is 10 hits then you have to restart, but I realize the player has no way of knowing what they are even at to begin with. In the future I will add the player health and death mechanics earlier. Thanks again for playing and I'm glad you had fun!