Player movement feels good and tight but I think the levels could do with a few more checkpoints :)
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Thanks for trying it out!
The checkpoint feature was added in a rush without any research so I wasn't able to try making multiple checkpoint feature due to time constraints, but I feel like I now have an idea how I want to make it so if I have free time, I might update the game to have more checkpoints, then my partner and I can try to expand the game!