Is there already or are there plans to make some form of a questing system? Or is this mainly just going to be a freeroam "walk around and have fun taking pictures" type of game? I am extremely interested in trying it but i sadly loose interest fast if game don't have objectives. Even some form of like unlockables. Like how visual novel games have unlockable pictures and stuff. More worlds with more monsters maybe? Potentially a story?
I don't know if what i am asking makes any sense. But yeah. Doesn't hurt to ask xD.
Viewing post in Sapphire Safari (Early Access) comments
- Quest system and goals? Check
- Unlockables and Hidden Collectables? Check
- Narrative and Story? Check
- Free Roam and Take Pictures? Check
We hate that shit too, so we are building this game to be fun! The closest thing it comes to right now is the old Tony Halk Skater games where each level is like its own course with hidden and obvious objectives, however, there is a lot of free roam elements in there as well. Hope that helps.