I am a big fan of cell shading. I really liked this aspect of your game. The attack speed seems a bit to slow, it felt like an eternity from the time you press the button till the time the attack lands. I also was able to roll through a wall and off the map. This is a big game and an awesome feat to tackle in the 10 days allotted. So, awesome job on the accomplishment. For game play though I think you need to speed the character up and allow us to click to skip the river sequence. Great Game Jam submission.