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Things I liked:

-the movement felt nice and smooth

-learning the movement of the skeleton guards and dodging them felt thrilling and exciting - a cool player experience


Things to improve:

-sometimes the movement of the guards seemed to change which made the player experience not as enjoyable as I found myself thinking "Oh he will go down and I am safe" then he came up which was different than last time so it felt as though I was not making progress and I was losing and going back to the start not because of my own abilities, but because the game chose that instead which isn't fun

-Hitting a skeleton can trigger multiple sound clips to play, so sometimes on your way back to the start, I'll hit a different skeleton and the trigger plays although I was already caught and am going back to the start

-Needs more checkpoints if you are going to create a big map

-UI was basically off-screen so I have no clue what else was seen


Overall:

Really enjoyed this game! With some polish, this could turn into a fantastic game! You did a great job with this, super cool!