I've learned that taking a week off isn't long enough, I needed an extra week after the jam just to play, rate and comment on everyone's entries! I only got through 106 and I'm thoroughly burned out.
I've also learned that what started as just an idea of something that could represent my ideas in the time we had, may have potential for a full-length real game. Maybe I'll change my mind when I get my ratings but from the feedback, people seem to have appreciated, if not entirely enjoyed, my game. Originally I considered doing a "remastered" version with the art and some features that got dropped. Now I'm considering if I can develop it into something commercial