Hey, glad to finally play this one! I am happy to report that it did not make me nauseated while playing, so hooray!
I think this is a good proof of concept, and it does some cool things, but just missed the mark for me. I really like the idea of cycling through different attacks and being able to deck build that set. However, all the numbers and stuff on the cards felt like there was too much going on and I ended up spamming through my cards hoping that they did stuff. Generally swords are close, guns are far, and anything else I should just use immediately. It was a little weird gameplay wise to get a deck full of sheaths and whetstones. For a jam game though, this is all minor stuff. A very good entry still!
Great job on this one and keep making cool games!