Sure! When comparing with the wall behind the player I can jump up to 3 dots about my head. I had no problem with the first platforms but on the second part of the game I fall between them. This doesn't seem like a bug but more like an inconsistency with the physics on different machines. Same thing happened to me (I see the difference between the editor and the WebGL build) so If you find a solution it would be great if you could share!