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(1 edit) (+1)

pretty fun idea. cant go wrong with ducks 

I think in some parts the possession mechanic was a bit too op in this game taking away the tension or fear to lose like in the boss battle. Maybe if the enemies respawns were slower it make the player think better if it was worthy killing the mob or leaving them as potencial revive options.

Thanks, quite understandable, will take your advice and fix it.