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This is a neat idea, and I like the storytelling involved. The only thing that I  think is holding it back is the gameplay. I was able to win after dying twice by just standing off to the side and mashing the attack button. I think having different types of enemies that would make the player think more about what they need to do to survive would go a  long way, like maybe having some fire bullets or something you might have to jump over. I thought the music was very good and so was the art, though I might suggest next time changing the colors on the player character a bit to match the other art assets so it isn't so obvious it's from a pack. Overall, great job on the game!