I liked what you were going for with this game! It is interesting having a longer character like a caterpillar for platforming, and the shifting mechanic is fun kind of like a geometry dash sort of thing. It did feel as though it could have been more lenient towards the player though. Some jumps were blind into spikes/mine, and having a longer character and having a short jump made even normal spikes have to have too much precision needed to get over without dying. Overall it was a good submission!