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I am sorry the MB6Tools is a helper package I made to auto create file structure for beginning project. It is based off of a youtube video made by Jason Storey:

. You can remove it, as all it did was setup some folder and strip some packages I do not use from the project. I use Rider and not Visual Studio so I remove those packages. I will upload that package in a bit. 

I am super happy to see you got it and were able to Ascend! Yes the zoom was a quick hack, and requires the mouse pointer to stay over the target so the issue you experience was that as it zoomed in the Mouse Cursor left the card collider. If you move the mouse so it stays over the card it would not jitter. I put that zoom in very last minute. It could be much better. Thanks for the awesome feedback.  

Ah right, that one. I had seen the video already before.

So if one makes use of custom packages like this, it can mess up your projects for other machines... which is good to know and something I hadn't realized until now (not that I had really made use of this way of doing things so far...).

It might be worthwhile to check out if Unity can add it with a relative path if the custom package resides in the project's root (so one abofe `Assets` or even one further up if one puts one more folder level from the git repo's root).