Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah it works, thanks. One thing, there is no PPC version, yet.

Thats ok, the PPC tag is just for these types of games which need a fast CPU. I cant change that, its not something I can toggle, and comes with these types of games. If there is never a PPC version, dont worry.

The new version works great. Almost finished the GDI missions.
Would it be possible to get the keys short-cuts working?  I can confirm X, H, G, and S work.

Not working keys:
CTRL+(1-9) Save group
1-9 - Select Group
ALT + (1-9) - Select Group and Centre on map
CTRL + left click - force attack on target
ALT + left click - force move
CTRL + F7-F9 - Save area
F7-F9 - go to saved area

"Thats ok, the PPC tag is just for these types of games which need a fast CPU"

But users may think game NEEDS PPC and tell that to others...

Are the Hotkeys going to be fixed? We really need Grouping of Units in the SDL version of both Tiberium Dawn and Red Alert!

Not working keys:

CTRL+(1-9) Save group

1-9 - Select Group

ALT + (1-9) - Select Group and Centre on map

CTRL + left click - force attack on target

ALT + left click - force move

CTRL + F7-F9 - Save area
F7-F9 - go to saved area

(1 edit)

Im on the final GDI mission now on the Expansion, and found a bug. The harvester still gets stuck in the refinery if you load up a save game during play (not from the menu), and randomly stops harvesting. But also the air strike button is also broken if you save the game with a 'ready' air strike. Here are my saves. The air strike is supposed to be working on both of these. If I load up the game from before I got the air strike, it works as normal, until the next time I save and then reload later.  Lastly, not sure of stealth tanks are actually invisible, as I went into a base and got blown up while invisible?

https://drive.google.com/file/d/1jKy8WGTLU6OX9kUwdDfa_9wfe_leg7v3/view?usp=shari...

I've moved a stealth tank next to enemy tanks and it wasn't being shoot unlike normal light tank. Maybe it's not invisible on close range.

Just to say the game has now gone live on the Lemon Database. So it is now viewable by the public.  I'm now on the final NOD mission of the expansion, so almost done with it now.

Cool.

(2 edits)

Before I forget. When I load up the Covert Ops game (which is separate from the normal game install), my screen goes to black after the intro animation. The menu appears and then goes blank. I can still play the game by pressing Enter a few times, and this means the first level loads and I can then return to the menu. Its a strange bug.

Second, just wondering how I can activate 'funpark' mode. This is built in to the expansion game, and just needs to be activated.

Not sure if the final NOD expansion mission is possible without being able to force them to fire on target, with a key press, instead of moving closer to fire.

You want to load just Covert Ops without main game? You may be missing menu background images. Look into SnoopDos.

Second, just wondering how I can activate 'funpark' mode. This is built in to the expansion game, and just needs to be activated.

Not sure if the final NOD expansion mission is possible without being able to force them to fire on target, with a key press, instead of moving closer to fire.

Never tried that, might need to investigate.

Yes I tried Snoopdos on the game but couldn't seem to find an issue. It was working when I first installed it. The background menu image is loaded., and appears for just a traction of a second, and then the screen goes blank. Removing my saves didn't seem to make a difference.  It works fine with the EXE for the normal game, but as you say, with that version of the EXE, the menu items are in the wrong place. 

Yeah, discovered the Fun Park mode by accident last week when looking at some Wiki's for the game. Apparently these Jurassic Park levels are included in the normal game, but only the expansion version enabled players to access them.