Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks for playing! I am updating the colliders on the ladder and will upload that version after the rating period is over. Yeah you're right about the cinemachine state camera! Since that is driven by animation states, I actually created 2 blank animations attached to the trigger area where I wanted the camera to zoom out, so when the player enters or exits it would change state and zoom in or out. Lots of possibilities with cinemachines!