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Thank you!

I agree with your thoughts on the music.  Audio has always been my weakness in games so in a jam like this, I didn't take much time to find the right action/horror music track.  Just went with the first horror music track that worked from the free selection I could find.

As well, I originally had thoughts on putting guns and debris in the scope of this game, but you know how fast scope can shrink as the deadline approaches!  I think power-ups/weapons would be fun to implement in the future.