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That's a great idea - in coming up with puzzles I felt like more things to dissuade the player from moving to certain areas could create more challenge. But, ya know... time. Thanks for taking the time to play & comment!

Yeah, I loved making a puzzle game for Blackthornprod jam.  I want to revisit the mechanic, which is turning off colliders and gravity.  Part of the issue is it gives players too much power.