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Also I am going to properly push all code to github, I have forgotten about that, and it would be a damn shame to loose all the code up to this point.


Be careful about that. I suppose it is not considered a "public release of the game"  if you upload only the code  to a public GIT, but ask organization before! 


All that things sound exciting and itriguing. I will for sure check also the code if available some time @.@

Git allows a free amount of private repositories these days, so only people invited would have access at this point.

This is more to allow me to be able to back changes or test thing in a different branch and return to the previous state if things doesnt work out as intended. So its in no way a public release. :)

Cool!

At work we use TFS for Visual Studio projects, and sometimes paying Git Lab things.

Many, many time ago I tried GitHub but it only was free for public projects (or at least I didn't found other way), so it doesn't fit for me at that moment and I didn't return there again.

That's a very good idea and professional approach ^.^